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How are the points added and how can I check the tally against my activities?
Is testing an Art or a Science that everyone can learn? Is this inbuilt that needs to be refined, or it has to be acquired manually?
I’m new to games testing , so I was wondering if there are any tools out there which uses re-enforced learning or ML to navigate through the game ?The game is being developed in Unity and I know Unity has tools to script automated tests but I’m more looking for tools which automatically would be able to traverse the game. is there a tool out there which would do this?
I want to ask a question that is both simple and complex to answer: How do you write your test cases?Why do I say it is simple?Well I mean according to some definitions testers write test cases and since they do it often it should be easy. Also there is a ton of information online on how to write a test case, what should it contain, so again, easy and simple.Why do I say it is complex?Well, a PM once told me that the tests should be written in such a way that a person coming from the street should be able to run them. I mean that is not impossible to do but it will take time, a lot of time. One has to find a way to explain concepts that are not really in the day to day dictionary ( API for example).I think that they want somenthing like this When tests steps are really clear - YouTube 16What do you think? How do you do it?
I’m just interested what topics are of most interest to you/community members reading this … please comment below :c) For me, machine learning & security
Did you try to use Behavior Driven Development in your team?If so, what was your experience?
So for in SpecFlow we are using Azure DevOps and GitHub Actions.I would be interested in what are you using in your projects.
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